For some reason very rarely I had such issue, when the global anim which I pretty much scripted to go through a certain linear path by putting several parts of the same copypasted sprite from '.part_1' to '.part_7' with different starting positions and different step-by-step movement, and after the anim goes through all that movement, it should stop on '.part_8' which is just empty sprite on the [0,0] of the screen. For some reason the anim just wouldn't appear. I tried instead making '.part_8' the same as others (making it visible) but putting it on whatever spot '.part_7' ends up before switching to '.part_8', and, for some reason, the anim just starts on '.part_8', skipping all other 7 parts which it was intended to go through.
Statistics: Posted by Eizzoux — Sat Dec 09, 2023 2:11 pm