I found out something... I don't even know how that works... Anyways, have at least one levelset (or graphic set) with an oversized window viewport (something like Cave Chaos 2 in R'n'D or RJ1's 1920x1080 widescreen, whether the old one or fixed one from me) plus the levelset "About titlescreens" from this topic.
Load the oversized screen, maybe play it a bit, but at least let it load, then go to the "About titlescreens" levelset and enter Level Creator. Since it's intentionally blocked off, it eventually has to boot you off back into main menu. But before that, focus on the spot where door_1 is located. For some reason before the door closes, you can see remnants of previous graphic/level set just randomly inside of there.
Here I also tried that but instead with a certain other non-public levelset with 1600x900 viewport, and... yeah, for some reason there's just mysteriously part of it's menu screen.
Load the oversized screen, maybe play it a bit, but at least let it load, then go to the "About titlescreens" levelset and enter Level Creator. Since it's intentionally blocked off, it eventually has to boot you off back into main menu. But before that, focus on the spot where door_1 is located. For some reason before the door closes, you can see remnants of previous graphic/level set just randomly inside of there.
Here I also tried that but instead with a certain other non-public levelset with 1600x900 viewport, and... yeah, for some reason there's just mysteriously part of it's menu screen.
Statistics: Posted by Eizzoux — Sun Dec 17, 2023 12:58 pm