Quantcast
Channel: Rocks'n'Diamonds
Viewing all articles
Browse latest Browse all 91

Bug Reports • Off-topic discussion about R'n'D

$
0
0
First off...
eizzoux, where is RND 64 downloads?
...Nowhere, I never uploaded it, because of... unexpected events.
I lost progress of around half of my projects (including 'old' Reflektor and R'n'D 64).
The only raw files of major recent projects I uploaded for last three or four years were only:
  • Android Viewport (Questionable Android Viewport test topic) which I haven't changed after uploading so no loss here, I have access to it, I can just download it myself.
  • At least two archives of raw Cave Chaos 2 in R'n'D with only one test level. Same as with A.V., I haven't done much after uploading these so not a big deal, can download it myself.
  • Rocks'n'diamonds 64 - I was only showing some of the screenshots and GIFs showcasing some of the quirks like additional animations, toggleable "mods" via putting additional conf files. There was a lot of progress which I sadly couldn't restore. I didn't upload any archives of it.
  • Same with R'n'D 64, I was only posting screenshots and even a video showcasing first 10 levels. I had plans to make two variations one with visuals similar to MM's standard gfx and other similar to Deflektor for Commodore Amiga (levels would be all the same for both). One more thing, I actually had third additional levelset for that package which was using mixed visuals of Reflektor and R'n'D and was supposed to have overly hard and unfair levels that were made to complete in few seconds (basically almost speedran via TAS). Of course, no footage on hands, so can't provide anything to prove that. Again, no possible backup files online.
About the loss - the files were lost due to the disk crash. And I tried to restore the files, but... No success. It restored most of the files themselves, yeah, but only their vessels, while all of their interior is jumbled and corrupted. Basically almost no files were valid except a couple of unrelated PNG pictures each under 1 Kb. None of the related stuff made it out in it's finest, only pure mess. I don't know if there's any other way to properly restore them, but I tried my best, at least my current best.
Fortunately, as you already know, Reflektor is back and is, honestly, in much better condition, because while after losing the old one, I sorta improved in pixel art. Especially comparing new chipped cells and fragile walls to the old ones... God, old ones were actually kind of ugly... (I don't mean that it's ugly because of blur, just because it's ugly in general)
efadsgsdgfsdf.png
And overall the levelset is better than the old one because of the more unique look of the screen... the old one just used MM screen, and... it's not ugly, it's just that was lazy.




Second, you're kinda off-topic again. I mean, if you wanted to ask a question about R'n'D 64, you could have asked that in related topic, although since I already answered to your question (and the project is at least currently frozen, if not dead completely, not sure myself), then that suggestion is already irrelevant in this situation.

Statistics: Posted by Eizzoux — Sun Jan 14, 2024 6:20 pm



Viewing all articles
Browse latest Browse all 91

Trending Articles